I found that I had to do a lot of material experimentation as for my models to appear cobweb-like the colours and models needed to look like they didnt exsist. I achieved this by useing natural off-white materials and usually ones with a slight texture aplied and then made transparent, similar to a cobweb. many materials didnt take to being made transparent very well, and because of this i tried a variety of materials, from images of cobwebs, water, glass, stone, ceramic and metal. i found the most successful to be marble stone surprisingly.
With lighting I really struggled to find a light that worked with the transparency and didnt make is shine like the light of god and loose all detail. I used the shadows to show a more cobweb like structure.
Compositon, floating, much like cobwebs in real life environments
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